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Tuesday, August 27, 2019

My makeshift budget VR rig “journey”

So I didn’t want to pay for a full be headset, but I also wanted to at least get a playable experience for vr. I basically found different apps and softwares for budget vr using a phone. I ended up using iVRy on iOS-mainly because the iPhone has more restrictions when it comes to the software it can run. I tried using the non-paid less saturated version first, but I decided to pay the ~$10. I had a PC that could run VR games already, but no headset, controllers, or motion sensors. I dug up two Wii remotes I had used to play Smash Bros on, and I purchased Driver4VR for $15 so I could use the Wii remotes as scuffed VR controllers. They weren't the best at tracking, so I bought an adapter for my Xbox One Kinect. Driver4VR also utilizes the motion tracking ability of the Kinect's infrared sensors to enable full body tracking. I have a cheap vr viewer for phones, and I just slide my iPhone X into the cartridge with iVRy. The viewer itself is about $15. IVRy has it's own app on steam to make it easier to use, thank God. For total expenses (not including PC or phone): Oracle VR viewer: $15 2 Wii remotes: $25.89+ plus tax Xbox Kinect: $8-$99 😂 Kinect to USB adapter: $25 iVRy full version: $10 Driver4VR: $15 grand total besides phone and PC: It is STILL roughly at about ~$105 if you don't have any of these items laying around, but it's beats $499 for an oculus rift S or 64 GB Quest. Moral of the story: most of the time, you get what you pay for really, not that more expensive things are always* higher quality but you can still experience VR at a slight budget.

So I didn’t want to pay for a full be headset, but I also wanted to at least get a playable experience for vr. I basically found different apps and softwares for budget vr using a phone. I ended up using iVRy on iOS-mainly because the iPhone has more restrictions when it comes to the software it can run. I tried using the non-paid less saturated version first, but I decided to pay the ~$10. I had a PC that could run VR games already, but no headset, controllers, or motion sensors. I dug up two Wii remotes I had used to play Smash Bros on, and I purchased Driver4VR for $15 so I could use the Wii remotes as scuffed VR controllers. They weren't the best at tracking, so I bought an adapter for my Xbox One Kinect. Driver4VR also utilizes the motion tracking ability of the Kinect's infrared sensors to enable full body tracking. I have a cheap vr viewer for phones, and I just slide my iPhone X into the cartridge with iVRy. The viewer itself is about $15. IVRy has it's own app on steam to make it easier to use, thank God. For total expenses (not including PC or phone): Oracle VR viewer: $15 2 Wii remotes: $25.89+ plus tax Xbox Kinect: $8-$99 😂 Kinect to USB adapter: $25 iVRy full version: $10 Driver4VR: $15 grand total besides phone and PC: It is STILL roughly at about ~$105 if you don't have any of these items laying around, but it's beats $499 for an oculus rift S or 64 GB Quest. Moral of the story: most of the time, you get what you pay for really, not that more expensive things are always* higher quality but you can still experience VR at a slight budget.


virtualreality
Submitted August 27, 2019 at 07:14PM by PanicOak349 https://ift.tt/2ZtU3lP

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